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MAXON at IBCEuropean tour with R16
European tour with R16
IBC is kicking off in Amsterdam on September 11. And with it, starts the annual convention for European broadcasters and digital entertainment content creators. This September date comes on the heels of MAXON's release of R16, their newest version of CINEMA4D. If you're at IBC 2014, you can see R16 presented in person.
IBC brings attendees from around the world, but its location makes it a relatively easy destination for European artists. Although many 3D animators in the United States enjoy a strong relationship with the North American Headquarters and team, MAXON is a German company - so this show is a little closer to home than the recent Vancouver, Canada SIGGRAPH convention.
This also marks the first time that MAXON will showcase R16 to a European audience this size. Over 50,000 attendees participate at IBC for the September 11-16 show.
MAXON will be welcoming attendees each day at its exhibitor booth, Hall 7, #7.H39, and will host another great lineup of presentation artists ? motion graphics, visual effects and visualization professionals. They will present at the MAXON booth each day of the show who will provide R16 technology demonstrations and share insights that showcase how Cinema 4D helped to streamline workflow and meet complex production challenges, and provide show attendees with valuable creative tips, techniques and inspiration.
Ryan Summers is an animator, director and full-time problem solver at Imaginary Forces, a preeminent U.S.-based creative studio and production company. Summers will give detailed insight into his production workflow to show how Cinema 4D is used to create content for feature films and film marketing, television productions, game trailers and commercial advertising.
Matthias Zabiegly is head of 3D and set supervision at Aixsponza, a Munich-based interdisciplinary design and VFX studio. Zabiegly will showcase three high profile projects created with Cinema 4D, including Red Bull Formula 1 animations and ?Yager: Dreadnought? game teaser, which was produced using some of the new R16 features.
Pingo van der Brinkloev is a Danish-based veteran VFX artist, short film producer and creator of the successful Cinema 4D Advanced Production Techniques (C4DAPT) series. Using his highly-regarded film ?Paper,? Pingo will demonstrate techniques for creating stop-motion animation and semi-procedural assets using Cinema 4D.
If you can't make it to Amsterdam - don't worry - there will be a live stream of the event on MAXON's website. During IBC 2014, MAXON will be offering a live stream of all presentations at www.maxon.net/ibc-2014. Presentations will also be available in full length after IBC at MAXON?s YouTube channel.
Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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